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    Graphics/Rendering Engineer Job in Frankfurt, Germany

    Graphics/Rendering Engineer Job Description


    • Write code that fulfills the functional, graphical and technical requirements of the project.
    • Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks.
    • OpenGL and OpenGL ES 3.0 Rendering issues
    • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry.
    • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.

    Graphics/Rendering Engineer Job Requirements

    Required Experience and Skills: 

    • Bachelor’s degree in Computer Science, related discipline, or relevant work experience.
    • Expertise with the C/C++ programming language along with a familiarity with OO design principles.
    • Expert knowledge of real time rendering techniques in relation to lighting and visual effects.
    • Commitment to code quality, documentation and sound testing procedures.
    • Demonstrated experience in GPU shading techniques, either in form of shipped games or personal projects
    • Excellent 3D math skills
    • Knowledge of rendering capabilities on console and mobile platforms
    • Comfortable working within an established code framework / engine
    • Self-motivated individual passionate about video games
    • Experience with CryEngine a plus
    • Experience writing, porting or heavy modifications to Rendering pipeline
    • Experience with multi processor/core programming.
    • Experience writing vertex and pixel shader code.
    • Experience writing compute shaders
    • One or more shipped PC or console game titles a plus.
    • Experience working on multi-platform software projects.
    • Ability to research, analyze and optimize code to meet performance requirements
    • Ability to learn and master new technologies and existing code base.
    • Ability to work independently and efficiently under deadlines.
    • Drive to attain graphical excellence

    Graphics/Rendering Engineer Application Information

    Please apply with your CV and cover letter by the 'apply' button below

    Remember - you found this opportunity on Qreer.com

    Graphics/Rendering Engineer Summary

    Education Backgrounds: Software Engineering
    Specialties: Design Engineering
    Software Architecture
    Software Design
    Education Level: Undergraduate (Bachelors)
    Postgraduate (Masters)
    Doctorate (PH.D)
    Experience: 0 - 2 years
    2 - 5 years
    5 - 10 Years
    Languages spoken: English
    Job Location: Frankfurt, Germany
    Keywords: graphics, rendering, engineer


    Crytek GmbH

    Frankfurt, Germany
    Human Resources
    View Company Profile More Jobs with

    Type: Job

    Deadline: 22nd November 2016

    Job reference (ID): 9079

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